#+title: Learning Hour Maker This is a project to help me (Willem) create Learning Hours. A learning hour is a short training session (~60 minutes) for software developers, led by a technical coach. It follows the [[https://sammancoaching.org/activities/4C_model.html][4 C's]] model from Sharon Bowman's "Training from the BACK of the Room". See the [[https://sammancoaching.org/reference/learning_hour_definition.html][Samman Learning Hour definition]] for the official description. * 4 C's The 4 C's from [[https://bowperson.com/][Sharon Bowman]]'s "Training from the BACK of the Room": see the [[https://bowperson.com/images/resources/quick-guide-to-four-c-map.pdf][quick guide to the 4 C map]]. Samman has dedicated pages for each: - [[https://sammancoaching.org/activities/connect.html][Connect]] — get learners warmed up and thinking about the topic - [[https://sammancoaching.org/activities/concept.html][Concept]] — explain new ideas with words, pictures, examples, stories - [[https://sammancoaching.org/activities/concrete.html][Concrete Practice]] — hands-on exercise where learners actively apply the new skill - [[https://sammancoaching.org/activities/conclusions.html][Conclusions]] — summarize, evaluate, celebrate, and plan next steps * Samman Resources - [[https://sammancoaching.org/learning_hours/][All Learning Hours]] — browse the full library - [[https://sammancoaching.org/learning_hours/testable_design/naming.html][Example: Reading by Renaming]] — a complete learning hour on testable design naming - [[https://sammancoaching.org/activities/][Activities]] — activity catalog by category - [[https://sammancoaching.org/kata_descriptions/][Katas]] — code kata descriptions used in learning hours * Typical Timetable Analysis of 124 Samman learning hours shows these average times: | Block | Average | Range | |-------+---------+-------| | Connect | 6.6 min | 2–15 min | | Concept | 9.2 min | 2–25 min | | Concrete/Do | 25.3 min | 5–45 min | | Conclusion/Reflect | 6.2 min | 2–15 min | | Demo (optional) | 10.6 min | 2–45 min | Most common structure (65%): 4 blocks — Connect, Concept, Concrete Practice, Conclusion. Two-practice-round structure (23%): Connect, Concept, Practice 1, Concept, Practice 2, Conclusion. With demo (28%): Connect, Concept, Demo, Practice, Conclusion. Total explicit time is usually 50-55 min, leaving buffer for transitions. * How to Use This Project Use the ~learning-hour-design~ skill to walk through creating a learning hour: - The agent will grill you on learning goals (finding 1-3 clear, testable outcomes) - Help design a timetable to pace the 60 minutes - Work through each of the 4 C's with pointed questions - Help descope concrete practice ideas that are too big - Produce a complete org-mode outline