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Author SHA1 Message Date
Your Name ac45255a80 Slice with lambda: add C# exercise projects and export
- Add SliceWithLambda.slnx + csproj scaffolding for ideas/slice-with-lambda/
  exercise/csharp (examples project + xUnit solution/test project)
- Add exercises/slice-with-lambda (C# version of the prefactored-longrange
  exercise with Buyers and SliceWithLambda projects)
- Add export/slice-with-lambda (nested git repo with exercise export)
- Ignore bin/ and obj/ build output at repo root
2026-09-30 00:01:12 +00:00
Your Name 77ae05c28c Rename split-loop-with-lambda to slice-with-lambda
The refactoring is now published as Slice on sammancoaching.org:
https://sammancoaching.org/refactorings/slice.html

- git mv ideas/split-loop-with-lambda -> ideas/slice-with-lambda
- rename learning-hour file and update frontmatter name
- update paths in tools/rehearse scripts and report title
- update prose: 'Split Loop with Lambda' -> 'Slice with Lambda'
  in learning hour, exercise READMEs, storyboard, solution comments
- link the published Slice refactoring from the pattern draft
2026-09-29 15:47:30 +00:00
Your Name 125bb7ad01 README: point to deck at localhost:9001 with refactoring/ path 2026-09-29 14:37:06 +00:00
Your Name d14614f78a Fix storyboard deck reference: new refactoring/ path, served at localhost:9001 2026-09-29 14:37:01 +00:00
Your Name 578162851b Add solution (after) files for the three C# demos: seam overloads, extracted tails, pure xUnit stub tests 2026-09-29 13:32:47 +00:00
Your Name f9c3c68e79 Add README for C# Slice-with-Lambda demo examples (ramp, table, mechanics links) 2026-09-29 13:32:47 +00:00
Your Name f9bb7b982a Rename pattern to Slice with Lambda; add no-loop minimal shape and capture-to-parameter lesson 2026-09-29 13:32:47 +00:00
Your Name c153aba61e Add three C# demo examples for Slice with Lambda
- MetaphorFree.cs: guard -> SomeDependency.mightThrowWhenPreconditionNotSatisfied(a) -> tail,
  capture-to-parameter story for the deck
- WeatherStation.cs: SprinklerController, LightSensor.Read() byte -> SunExposure, tail branches
- IceCreamShop.cs: third repetition, Thermometer byte -> Warmth, tail branches
2026-09-29 13:15:45 +00:00
Your Name 60b1a02ea4 Merge branch 'main' of ssh://gitea.apps.sustainabledelivery.com:3022/learning-hours/learning-hour-maker 2026-09-28 21:59:04 +00:00
Your Name 679e95eb83 Retarget exercise 3 to net10.0 and verify with dotnet test
Verified with SDK 10.0.4xx (mise): builds clean, solution test green
deterministically, pristine test flaky as designed (failed 2/3 runs).
net7.0 runtime is out of support and unavailable, so the exercise now
targets net10.0; MSTest bumped 2.1.1 -> 3.6.4 to silence the NU1903
transitive-dependency warning. .gitignore for bin/obj.
2026-09-28 21:53:01 +00:00
Your Name 1189041d8e Add exercise 3 (Buyers, C#): the pure extract-lambda rep
New in-theme classes: Buyers computes a shopping-list total, PriceList
stands for the pricing service (random surge, flaky test). One loop, one
lambda-able expression — the third example teaches the move with nothing
else in the way. Pristine repo + reference solution (extract lambda,
slide, extract method with Func<IceCream,int> parameter, pure-lambda
test) + storyboard in the established style. Mirrors the kata's C#
setup (net7.0, MSTest); needs a build check on a machine with the SDK.
2026-09-28 21:48:30 +00:00
mostalive 5bb8121592 edit refactoring pattern 2026-09-28 08:47:00 +01:00
Your Name 558ad54516 Add demo script for printSalesForecasts (Split Loop with Lambda)
Demo on the messier sibling of the exercise method: three unwanted
dependencies in one loop (Scorer incl. static field write, System.out,
clock — clock stripped in 2-min prep). Same six mechanics with SVGs in
the storyboard style, ends green via overload + pure-lambda approval
test. Pointer added to the learning hour's demo section.
2026-09-28 07:42:33 +00:00
149 changed files with 2778 additions and 22 deletions
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# Slice with Lambda — C# exercises
Exercises for the **Slice with Lambda** learning hour (C# variant).
- Condensed mechanics: <https://www.sammancoaching.org/refactorings/slice.html>
(where that page says mock, we use a lambda instead).
- Full Java walkthrough: `../../ideas/slice-with-lambda/storyboard/storyboard.md`.
Open `SliceWithLambda.sln` in Rider (or run `dotnet test` — see below).
Requires the .NET 10 SDK (pinned by `global.json`).
## What's in the box
| folder | what | start state |
|---|---|---|
| `src/SliceWithLambda/` | three demo examples (pristine) | the refactoring **not** done yet |
| `src/Buyers/` | the pair exercise (pristine) | one loop, one lambda-able expression |
| `solution/` | reference end states (facilitator + fast pairs) | mechanics done, tests stub through the seam |
| `tests/` | test projects | see the red/green table |
## The three demo examples (`src/SliceWithLambda/`)
| file | guard (client state) | unwanted dependency | lambda | tail |
|---|---|---|---|---|
| `MetaphorFree.cs` | `if (a < 0) return 0;` | `_someDependency.mightThrowWhenPreconditionNotSatisfied(a)` | `Func<int, int> readB = a => ...` | `int c = a + b; return c * 2;` |
| `WeatherStation.cs` | `if (_wateredToday)` | `_lightSensor.Read()` (byte) | `Func<byte> readLight = () => ...` | sunny -> `WateringDuration.Medium`, shady -> `Short` (reading > 128 => `SunExposure.Sunny`) |
| `IceCreamShop.cs` | `if (_thawedToday)` | `_thermometer.Read()` (byte) | `Func<byte> readTemperature = () => ...` | warm -> `ThawAmount.Medium`, cold -> `Low` (temperature > 25 => `Warmth.Warm`) |
In all three, the guard reads client state (a parameter or a flag the client
owns), so it stays in the extracted method. Only the dependency call moves
into the lambda.
`MetaphorFree.cs` is the smallest possible shape: no loop, one dependency
call, a tail of one arithmetic step. It carries the capture-to-parameter
lesson: the lambda takes `a` as its parameter because a lambda moved up into
the function head cannot capture method parameters. `WeatherStation.cs` and
`IceCreamShop.cs` are same-shape domain repetitions, so participants can
practice extracting the lambda twice — the C# delegate syntax (`Func<byte>`)
is worth the repetition.
## The pair exercise (`src/Buyers/`)
`Buyers.ShoppingListTotal(buyerName)` computes a buyer's shopping-list
total: one loop, and exactly **one** lambda-able expression —
`priceList.PriceFor(flavour)`. `PriceList` adds random surge pricing, so the
test in `tests/BuyersTests/` is red or flaky by design: it stands for the
external pricing service.
Do the mechanics on the whole method:
1. Extract the dependency-using code into a lambda and slide it to the top
(`Func<IceCream, int> priceFor = flavour => priceList.PriceFor(flavour);`
— the invocation in the loop stays put).
2. Extract the loop into a method taking the lambda as a parameter.
3. Keep a no-arg overload for callers (pass the method group
`priceList.PriceFor` as the "real" pricing function) and make the test
pass with a pure lambda (`_ => 2`): 2 flavours x 2 scoops x 2 = 8.
Reference end state: `solution/Buyers/` (green test in
`tests/BuyersSolutionTests/`).
## Tests: red/green map
| test project | against | expected at start | after the refactoring |
|---|---|---|---|
| `tests/BuyersTests/` | `src/Buyers/` | red or **flaky** (surge pricing) — that is the point | green once you stub with a pure lambda |
| `tests/BuyersSolutionTests/` | `solution/Buyers/` | green | — |
| `tests/SliceWithLambdaTests/` | `solution/SliceWithLambda/` | green | — (the demo end states, with pure-lambda stubs, incl. a throwing stub) |
## Run
```sh
dotnet test # everything
dotnet test tests/BuyersTests # the pair exercise only
```
## Next move (debrief)
Add `DiscountFor(IceCream)` to `PriceList` and feel why one lambda is no
longer enough — extract a role interface (`IPricing`) instead of two lambdas.
@@ -0,0 +1,57 @@
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{
"sdk": {
"version": "10.0.400",
"rollForward": "latestFeature"
}
}
@@ -0,0 +1,22 @@
using System;
using System.Collections.Generic;
namespace IceCreamBuyers
{
public class Buyer
{
public Buyer(string name, IReadOnlyList<IceCream> favourites)
{
Name = name;
Favourites = favourites;
}
public string Name { get; }
public IReadOnlyList<IceCream> Favourites { get; }
public int ScoopsOf(IceCream flavour)
{
return 2;
}
}
}
@@ -0,0 +1,48 @@
using System;
using System.Collections.Generic;
namespace IceCreamBuyers
{
/// <summary>
/// Reference end state of exercise 3 (extract lambda, slide, extract method
/// with a function parameter — the pure rep of Slice with Lambda).
/// </summary>
public class Buyers
{
private readonly PriceList priceList = new();
private readonly List<Buyer> buyers = new()
{
new("Anke", new List<IceCream> { IceCream.Strawberry, IceCream.Vanilla }),
new("Bram", new List<IceCream> { IceCream.Chocolate }),
new("Celine", new List<IceCream> { IceCream.Vanilla, IceCream.Chocolate }),
};
/// <summary>
/// No-arg overload: callers unchanged, the "real" pricing function baked in.
/// </summary>
public int ShoppingListTotal(string buyerName)
{
return ShoppingListTotal(ByName(buyerName), priceList.PriceFor);
}
/// <summary>
/// The seam: the pricing source is injected as a function.
/// Testable: pass any pure function instead of calling the pricing service.
/// </summary>
public int ShoppingListTotal(Buyer buyer, Func<IceCream, int> priceFor)
{
var total = 0;
foreach (var flavour in buyer.Favourites)
{
total += buyer.ScoopsOf(flavour) * priceFor(flavour);
}
return total;
}
private Buyer ByName(string name)
{
return buyers.Find(b => b.Name == name)
?? throw new InvalidOperationException($"Unknown buyer {name}.");
}
}
}
@@ -0,0 +1,9 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
</Project>
@@ -0,0 +1,9 @@
namespace IceCreamBuyers
{
public enum IceCream
{
Strawberry,
Chocolate,
Vanilla
}
}
@@ -0,0 +1,27 @@
using System;
using System.Collections.Generic;
namespace IceCreamBuyers
{
public class PriceList
{
// placeholder implementation - real version would call the pricing service
private static readonly Dictionary<IceCream, int> BasePrices =
new()
{
{ IceCream.Strawberry, 3 },
{ IceCream.Vanilla, 2 },
{ IceCream.Chocolate, 4 },
};
public int PriceFor(IceCream flavour)
{
return BasePrices[flavour] + SurgePricing();
}
private int SurgePricing()
{
return new Random().Next(3);
}
}
}
@@ -0,0 +1,72 @@
// Example 3 solution — Ice cream shop demo of Slice with Lambda (C#), after
//
// Lambda extracted (step 1), slid to the top (step 2), method extracted
// below the guard (step 3). The constructor now takes the lambda directly,
// so tests construct with new IceCreamShop(() => 30).
//
// Condensed mechanics: https://sammancoaching.org/refactorings/slice.html
// (where that page says mock, we use a lambda instead).
using System;
public enum Warmth
{
Cold,
Warm
}
public enum ThawAmount
{
None,
Medium,
Low
}
public class Thermometer
{
private readonly Random _rng = new Random(); // stand-in for the hardware
public byte Read()
{
return (byte)_rng.Next(50); // raw sensor value
}
}
public class IceCreamShop
{
private readonly Func<byte> _readTemperature; // the thermometer, as a lambda
private bool _thawedToday; // event-style client state
public IceCreamShop(Func<byte> readTemperature)
{
_readTemperature = readTemperature;
}
public ThawAmount ThawStock()
{
Func<byte> readTemperature = () => _readTemperature(); // lambda at the top
return ThawStockTail(readTemperature); // pass the lambda on
}
private ThawAmount ThawStockTail(Func<byte> readTemperature)
{
if (_thawedToday) // guard: client state, stays
{
return ThawAmount.None;
}
_thawedToday = true; // set only after thawing
byte temperature = readTemperature(); // middle: the stubbed lambda
Warmth warmth = ToWarmth(temperature);
if (warmth == Warmth.Warm) // tail: complex behaviour below
{ // the extraction point
return ThawAmount.Medium;
}
return ThawAmount.Low;
}
private static Warmth ToWarmth(byte temperature)
{
return temperature > 25 ? Warmth.Warm : Warmth.Cold;
}
}
@@ -0,0 +1,52 @@
// Example 1 solution — Metaphor-free demo of Slice with Lambda (C#), after
//
// Lambda extracted (step 1), slid to the top (step 2), method extracted
// below the guard (step 3), overload seam added (step 3b), b inlined
// (final cleanup).
//
// Condensed mechanics: https://sammancoaching.org/refactorings/slice.html
// (where that page says mock, we use a lambda instead).
using System;
public class Calculator
{
private readonly SomeDependency _someDependency;
public Calculator(SomeDependency someDependency)
{
_someDependency = someDependency;
}
public int Calculate(int a) // overload: callers unchanged
{
return Calculate(a, a =>
_someDependency.mightThrowWhenPreconditionNotSatisfied(a));
} // the real λ, baked into the head
public int Calculate(int a, Func<int, int> readB) // the seam: λ is a parameter
{
if (a < 0) return 0; // guard clause: stays
return CalculateTail(a, readB);
}
private int CalculateTail(int a, Func<int, int> readB)
{
int c = a + readB(a); // b inlined
return c * 2;
}
}
public class SomeDependency
{
private readonly Random _rng = new Random(); // stand-in for unpredictable computation
public int mightThrowWhenPreconditionNotSatisfied(int a)
{
if (a > 99)
{
throw new InvalidOperationException("precondition not satisfied");
}
return _rng.Next(100);
}
}
@@ -0,0 +1,9 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
</Project>
@@ -0,0 +1,72 @@
// Example 2 solution — Weather Station domain demo of Slice with Lambda (C#), after
//
// Lambda extracted (step 1), slid to the top (step 2), method extracted
// below the guard (step 3). The constructor now takes the lambda directly,
// so tests construct with new SprinklerController(() => 200).
//
// Condensed mechanics: https://sammancoaching.org/refactorings/slice.html
// (where that page says mock, we use a lambda instead).
using System;
public enum SunExposure
{
Shady,
Sunny
}
public enum WateringDuration
{
None,
Medium,
Short
}
public class LightSensor
{
private readonly Random _rng = new Random(); // stand-in for hardware noise
public byte Read()
{
return (byte)_rng.Next(256);
}
}
public class SprinklerController
{
private readonly Func<byte> _readLight; // the sensor, as a lambda
private bool _wateredToday; // event-style client state
public SprinklerController(Func<byte> readLight)
{
_readLight = readLight;
}
public WateringDuration ScheduleWatering()
{
Func<byte> readLight = () => _readLight(); // lambda definition at the top
return ScheduleWateringTail(readLight); // pass the lambda on
}
private WateringDuration ScheduleWateringTail(Func<byte> readLight)
{
if (_wateredToday) // guard: client state, stays
{
return WateringDuration.None;
}
_wateredToday = true; // set only after watering
byte reading = readLight(); // middle: the stubbed lambda
SunExposure exposure = ToSunExposure(reading);
if (exposure == SunExposure.Sunny) // tail: complex behaviour below
{ // the extraction point
return WateringDuration.Medium;
}
return WateringDuration.Short;
}
private static SunExposure ToSunExposure(byte reading)
{
return reading > 128 ? SunExposure.Sunny : SunExposure.Shady;
}
}
@@ -0,0 +1,22 @@
using System;
using System.Collections.Generic;
namespace IceCreamBuyers
{
public class Buyer
{
public Buyer(string name, IReadOnlyList<IceCream> favourites)
{
Name = name;
Favourites = favourites;
}
public string Name { get; }
public IReadOnlyList<IceCream> Favourites { get; }
public int ScoopsOf(IceCream flavour)
{
return 2;
}
}
}
@@ -0,0 +1,33 @@
using System;
using System.Collections.Generic;
namespace IceCreamBuyers
{
public class Buyers
{
private readonly PriceList priceList = new();
private readonly List<Buyer> buyers = new()
{
new("Anke", new List<IceCream> { IceCream.Strawberry, IceCream.Vanilla }),
new("Bram", new List<IceCream> { IceCream.Chocolate }),
new("Celine", new List<IceCream> { IceCream.Vanilla, IceCream.Chocolate }),
};
public int ShoppingListTotal(string buyerName)
{
var buyer = ByName(buyerName);
var total = 0;
foreach (var flavour in buyer.Favourites)
{
total += buyer.ScoopsOf(flavour) * priceList.PriceFor(flavour);
}
return total;
}
private Buyer ByName(string name)
{
return buyers.Find(b => b.Name == name)
?? throw new InvalidOperationException($"Unknown buyer {name}.");
}
}
}
@@ -0,0 +1,9 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
</Project>
@@ -0,0 +1,9 @@
namespace IceCreamBuyers
{
public enum IceCream
{
Strawberry,
Chocolate,
Vanilla
}
}
@@ -0,0 +1,27 @@
using System;
using System.Collections.Generic;
namespace IceCreamBuyers
{
public class PriceList
{
// placeholder implementation - real version would call the pricing service
private static readonly Dictionary<IceCream, int> BasePrices =
new()
{
{ IceCream.Strawberry, 3 },
{ IceCream.Vanilla, 2 },
{ IceCream.Chocolate, 4 },
};
public int PriceFor(IceCream flavour)
{
return BasePrices[flavour] + SurgePricing();
}
private int SurgePricing()
{
return new Random().Next(3);
}
}
}
@@ -0,0 +1,79 @@
// Example 3 — Ice cream shop demo of Slice with Lambda (C#)
//
// Condensed mechanics: https://sammancoaching.org/refactorings/slice.html
// (where that page says mock, we use a lambda instead).
//
// Third repetition, same complexity as ScheduleWatering in WeatherStation.cs
// (guard -> one dependency call -> map to enum -> constant tail), so
// participants can practice extracting a lambda a second time. The C#
// delegate syntax is worth the repetition:
//
// Func<byte> readTemperature = () => _thermometer.Read();
//
// Cast:
// Thermometer — hardware-ish dependency. Read() returns a raw
// byte value (not calibrated, the client decides
// what it means).
// Warmth — enum. Reading > 25 => Warm, otherwise Cold.
// (Sunny/Shady's cousin from WeatherStation.cs.)
// ThawAmount — enum. None / Medium / Low.
// IceCreamShop — the client. Owns the _thawedToday flag, so the
// guard is about client state, not sensor state.
using System;
public enum Warmth
{
Cold,
Warm
}
public enum ThawAmount
{
None,
Medium,
Low
}
public class Thermometer
{
private readonly Random _rng = new Random(); // stand-in for the hardware
public byte Read()
{
return (byte)_rng.Next(50); // raw sensor value
}
}
public class IceCreamShop
{
private readonly Thermometer _thermometer;
private bool _thawedToday; // event-style client state
public IceCreamShop(Thermometer thermometer)
{
_thermometer = thermometer;
}
public ThawAmount ThawStock()
{
if (_thawedToday) // guard: client state, stays
{
return ThawAmount.None;
}
_thawedToday = true; // set only after thawing
byte temperature = _thermometer.Read(); // middle: unwanted dependency
Warmth warmth = ToWarmth(temperature);
if (warmth == Warmth.Warm) // tail: complex behaviour below
{ // the extraction point
return ThawAmount.Medium;
}
return ThawAmount.Low;
}
private static Warmth ToWarmth(byte temperature)
{
return temperature > 25 ? Warmth.Warm : Warmth.Cold;
}
}
@@ -0,0 +1,54 @@
// Example 1 — Metaphor-free demo of Slice with Lambda (C#)
//
// Condensed mechanics: https://sammancoaching.org/refactorings/slice.html
// (where that page says mock, we use a lambda instead).
//
// Shape of the method (per zeroth-draft-of-refactoring-pattern.md):
//
// guard clauses — must run first
// middle: dependency — one call on an object we don't want in the
// extracted method
// tail: depends on b — uses the value the dependency produced
//
// Deliberately NOT a loop: this is the smallest method that shows the
// mechanics. The dependency both validates its precondition (using the
// parameter a) and produces b — one expression, one thing to move into
// the lambda.
//
// Unwanted dependency: SomeDependency — might throw when its precondition
// on a is not satisfied, and returns an unpredictable value. An approval
// test on Calculate is flaky until the lambda is stubbed.
using System;
public class Calculator
{
private readonly SomeDependency _someDependency;
public Calculator(SomeDependency someDependency)
{
_someDependency = someDependency;
}
public int Calculate(int a)
{
if (a < 0) return 0; // guard clause: stays
int b = _someDependency.mightThrowWhenPreconditionNotSatisfied(a); // middle: unwanted dependency
int c = a + b; // tail: depends on b
return c * 2;
}
}
public class SomeDependency
{
private readonly Random _rng = new Random(); // stand-in for unpredictable computation
public int mightThrowWhenPreconditionNotSatisfied(int a)
{
if (a > 99)
{
throw new InvalidOperationException("precondition not satisfied");
}
return _rng.Next(100);
}
}
@@ -0,0 +1,9 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
</Project>
@@ -0,0 +1,71 @@
// Example 2 — Weather Station domain demo of Slice with Lambda (C#)
//
// Condensed mechanics: https://sammancoaching.org/refactorings/slice.html
// (where that page says mock, we use a lambda instead).
//
// Cast (Head First Design Patterns Weather Station, reduced):
// LightSensor — hardware-ish dependency. Read() returns a byte.
// SunExposure — enum. Reading > 128 => Sunny, otherwise Shady.
// WateringDuration — enum. None / Medium / Short.
// (Long is YAGNI until the for-loop version of this
// exercise exists.)
// SprinklerController — the client. Owns the _wateredToday flag, so the
// guard is about client state, not sensor state.
using System;
public enum SunExposure
{
Shady,
Sunny
}
public enum WateringDuration
{
None,
Medium,
Short
}
public class LightSensor
{
private readonly Random _rng = new Random(); // stand-in for hardware noise
public byte Read()
{
return (byte)_rng.Next(256);
}
}
public class SprinklerController
{
private readonly LightSensor _lightSensor;
private bool _wateredToday; // event-style client state
public SprinklerController(LightSensor lightSensor)
{
_lightSensor = lightSensor;
}
public WateringDuration ScheduleWatering()
{
if (_wateredToday) // guard: client state, stays
{
return WateringDuration.None;
}
_wateredToday = true; // set only after watering
byte reading = _lightSensor.Read(); // middle: unwanted dependency
SunExposure exposure = ToSunExposure(reading);
if (exposure == SunExposure.Sunny) // tail: complex behaviour below
{ // the extraction point
return WateringDuration.Medium;
}
return WateringDuration.Short;
}
private static SunExposure ToSunExposure(byte reading)
{
return reading > 128 ? SunExposure.Sunny : SunExposure.Shady;
}
}
@@ -0,0 +1,20 @@
using IceCreamBuyers;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System.Collections.Generic;
namespace IceCreamBuyers.Tests
{
[TestClass]
public class BuyersTests
{
[TestMethod]
public void ShoppingListTotalUsesThePricingWePassIn()
{
// pure pricing function: everything costs 2.
// Anke: 2 flavours x 2 scoops x 2 = 8 — deterministic, glanceable.
var buyers = new Buyers();
var anke = new Buyer("Anke", new List<IceCream> { IceCream.Strawberry, IceCream.Vanilla });
Assert.AreEqual(8, buyers.ShoppingListTotal(anke, _ => 2));
}
}
}
@@ -0,0 +1,20 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
<PackageReference Include="MSTest.TestAdapter" Version="3.6.4" />
<PackageReference Include="MSTest.TestFramework" Version="3.6.4" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\solution\Buyers\Buyers.csproj" />
</ItemGroup>
</Project>
@@ -0,0 +1,19 @@
using IceCreamBuyers;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace IceCreamBuyers.Tests
{
[TestClass]
public class BuyersTests
{
[TestMethod]
public void ShoppingListTotal()
{
// Anke: 2 flavours x 2 scoops x base prices (3 + 2) = 10.
// Red or flaky — why? (PriceList adds random surge pricing;
// it stands for the external pricing service.)
var buyers = new Buyers();
Assert.AreEqual(10, buyers.ShoppingListTotal("Anke"));
}
}
}
@@ -0,0 +1,20 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
<PackageReference Include="MSTest.TestAdapter" Version="3.6.4" />
<PackageReference Include="MSTest.TestFramework" Version="3.6.4" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\src\Buyers\Buyers.csproj" />
</ItemGroup>
</Project>
@@ -0,0 +1,82 @@
// Tests for the three Slice-with-Lambda solutions — step 4: the lambda as a stub.
//
// Condensed mechanics: https://sammancoaching.org/refactorings/slice.html
// (where that page says mock, we use a lambda instead).
using System;
using Xunit;
public class SliceWithLambdaTests
{
// --- Example 1: metaphor-free (Calculator) ---
[Fact]
public void Guards_against_negative_input()
{
var calc = new Calculator(new SomeDependency()); // the real, flaky one...
Assert.Equal(0, calc.Calculate(-1, a => 42)); // ...never asked: stub not invoked
}
[Fact]
public void Throws_when_precondition_not_satisfied()
{
var calc = new Calculator(new SomeDependency());
Assert.Throws<InvalidOperationException>(
() => calc.Calculate(7, a => throw new InvalidOperationException()));
}
[Fact]
public void Combines_input_and_the_stubbed_value()
{
var calc = new Calculator(new SomeDependency());
Assert.Equal(84, calc.Calculate(0, a => 42)); // stub through the seam
}
// --- Example 2: Weather Station (SprinklerController) ---
[Fact]
public void Skips_watering_when_already_watered()
{
var controller = new SprinklerController(() => 200); // pure lambda: no sensor
controller.ScheduleWatering(); // water once...
Assert.Equal(WateringDuration.None, controller.ScheduleWatering());
}
[Fact]
public void Waters_longer_in_full_sun()
{
var controller = new SprinklerController(() => 200); // sunny: > 128
Assert.Equal(WateringDuration.Medium, controller.ScheduleWatering());
}
[Fact]
public void Waters_less_in_the_shade()
{
var controller = new SprinklerController(() => 10); // shady: ≤ 128
Assert.Equal(WateringDuration.Short, controller.ScheduleWatering());
}
// --- Example 3: Ice Cream Shop (IceCreamShop) ---
[Fact]
public void Skips_thawing_when_already_thawed()
{
var shop = new IceCreamShop(() => 30); // pure lambda: no freezer
shop.ThawStock(); // thaw once...
Assert.Equal(ThawAmount.None, shop.ThawStock());
}
[Fact]
public void Thaws_more_when_warm()
{
var shop = new IceCreamShop(() => 30); // warm: > 25
Assert.Equal(ThawAmount.Medium, shop.ThawStock());
}
[Fact]
public void Thaws_less_when_cold()
{
var shop = new IceCreamShop(() => 5); // cold: ≤ 25
Assert.Equal(ThawAmount.Low, shop.ThawStock());
}
}
@@ -0,0 +1,20 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.12.0" />
<PackageReference Include="xunit" Version="2.9.2" />
<PackageReference Include="xunit.runner.visualstudio" Version="2.8.2" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\solution\SliceWithLambda\SliceWithLambda.csproj" />
</ItemGroup>
</Project>
Submodule export/slice-with-lambda added at 17e5d25b39
@@ -1,4 +1,4 @@
# Exercise folder — Split Loop with Lambda (learning hour)
# Exercise folder — Slice with Lambda (learning hour)
Contents:
@@ -0,0 +1,79 @@
// Example 3 — Ice cream shop demo of Slice with Lambda (C#)
//
// Condensed mechanics: https://sammancoaching.org/refactorings/slice.html
// (where that page says mock, we use a lambda instead).
//
// Third repetition, same complexity as ScheduleWatering in WeatherStation.cs
// (guard -> one dependency call -> map to enum -> constant tail), so
// participants can practice extracting a lambda a second time. The C#
// delegate syntax is worth the repetition:
//
// Func<byte> readTemperature = () => _thermometer.Read();
//
// Cast:
// Thermometer — hardware-ish dependency. Read() returns a raw
// byte value (not calibrated, the client decides
// what it means).
// Warmth — enum. Reading > 25 => Warm, otherwise Cold.
// (Sunny/Shady's cousin from WeatherStation.cs.)
// ThawAmount — enum. None / Medium / Low.
// IceCreamShop — the client. Owns the _thawedToday flag, so the
// guard is about client state, not sensor state.
using System;
public enum Warmth
{
Cold,
Warm
}
public enum ThawAmount
{
None,
Medium,
Low
}
public class Thermometer
{
private readonly Random _rng = new Random(); // stand-in for the hardware
public byte Read()
{
return (byte)_rng.Next(50); // raw sensor value
}
}
public class IceCreamShop
{
private readonly Thermometer _thermometer;
private bool _thawedToday; // event-style client state
public IceCreamShop(Thermometer thermometer)
{
_thermometer = thermometer;
}
public ThawAmount ThawStock()
{
if (_thawedToday) // guard: client state, stays
{
return ThawAmount.None;
}
_thawedToday = true; // set only after thawing
byte temperature = _thermometer.Read(); // middle: unwanted dependency
Warmth warmth = ToWarmth(temperature);
if (warmth == Warmth.Warm) // tail: complex behaviour below
{ // the extraction point
return ThawAmount.Medium;
}
return ThawAmount.Low;
}
private static Warmth ToWarmth(byte temperature)
{
return temperature > 25 ? Warmth.Warm : Warmth.Cold;
}
}
@@ -0,0 +1,54 @@
// Example 1 — Metaphor-free demo of Slice with Lambda (C#)
//
// Condensed mechanics: https://sammancoaching.org/refactorings/slice.html
// (where that page says mock, we use a lambda instead).
//
// Shape of the method (per zeroth-draft-of-refactoring-pattern.md):
//
// guard clauses — must run first
// middle: dependency — one call on an object we don't want in the
// extracted method
// tail: depends on b — uses the value the dependency produced
//
// Deliberately NOT a loop: this is the smallest method that shows the
// mechanics. The dependency both validates its precondition (using the
// parameter a) and produces b — one expression, one thing to move into
// the lambda.
//
// Unwanted dependency: SomeDependency — might throw when its precondition
// on a is not satisfied, and returns an unpredictable value. An approval
// test on Calculate is flaky until the lambda is stubbed.
using System;
public class Calculator
{
private readonly SomeDependency _someDependency;
public Calculator(SomeDependency someDependency)
{
_someDependency = someDependency;
}
public int Calculate(int a)
{
if (a < 0) return 0; // guard clause: stays
int b = _someDependency.mightThrowWhenPreconditionNotSatisfied(a); // middle: unwanted dependency
int c = a + b; // tail: depends on b
return c * 2;
}
}
public class SomeDependency
{
private readonly Random _rng = new Random(); // stand-in for unpredictable computation
public int mightThrowWhenPreconditionNotSatisfied(int a)
{
if (a > 99)
{
throw new InvalidOperationException("precondition not satisfied");
}
return _rng.Next(100);
}
}
@@ -0,0 +1,44 @@
# Slice with Lambda — C# demo examples
Three C# demo examples for the **Slice with Lambda** refactoring.
Condensed mechanics: https://www.sammancoaching.org/refactorings/slice.html
(where that page says mock, we use a lambda instead).
Full Java walkthrough: `../../storyboard/storyboard.md`.
Slides: `~/qwan/slides-rjs/decks/refactoring/slice-with-lambda/slides.md`, served at http://localhost:9001/#/refactoring/slice-with-lambda.
## The three examples
| file | guard (client state) | unwanted dependency | lambda | tail |
|---|---|---|---|---|
| `MetaphorFree.cs` | `if (a < 0) return 0;` | `_someDependency.mightThrowWhenPreconditionNotSatisfied(a)` | `Func<int, int> readB = a => ...` | `int c = a + b; return c * 2;` |
| `WeatherStation.cs` | `if (_wateredToday)` | `_lightSensor.Read()` (byte) | `Func<byte> readLight = () => ...` | sunny -> `WateringDuration.Medium`, shady -> `Short` (reading > 128 => `SunExposure.Sunny`) |
| `IceCreamShop.cs` | `if (_thawedToday)` | `_thermometer.Read()` (byte) | `Func<byte> readTemperature = () => ...` | warm -> `ThawAmount.Medium`, cold -> `Low` (temperature > 25 => `Warmth.Warm`) |
In all three, the guard reads client state (a parameter or a flag the client
owns), so it stays in the extracted method. Only the dependency call moves
into the lambda.
## The ramp
`MetaphorFree.cs` is the smallest possible shape: no loop, one dependency
call, a tail of one arithmetic step. It carries the capture-to-parameter
lesson: the lambda takes `a` as its parameter (`readB(a)`) because a lambda
moved up into the function head cannot capture method parameters. Its
step-4 stub tests include a throwing stub.
`WeatherStation.cs` and `IceCreamShop.cs` are same-shape domain
repetitions — guard, one dependency call, map to enum, constant tail — so
participants can practice extracting the lambda twice. The C# delegate
syntax (`Func<byte>`) is worth the repetition.
## Same three regions every time
Each example deliberately has the same three regions:
- **before**: guard clauses
- **middle**: one dependency call
- **after**: tail that depends on the value the dependency produced
Matching the pattern: extract the dependency-using code into a lambda,
slide the definition to the top, extract the method below it, pass the
lambda as parameter, test with pure lambda stubs.
@@ -0,0 +1,12 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>
</PropertyGroup>
<ItemGroup>
<!-- solution/ has its own project (same class names) -->
<Compile Remove="solution/**/*.cs" />
</ItemGroup>
</Project>
@@ -0,0 +1,6 @@
<Solution>
<Folder Name="/solution/">
<Project Path="solution/SliceWithLambdaSolution.csproj" />
</Folder>
<Project Path="SliceWithLambda.csproj" />
</Solution>
@@ -0,0 +1,71 @@
// Example 2 — Weather Station domain demo of Slice with Lambda (C#)
//
// Condensed mechanics: https://sammancoaching.org/refactorings/slice.html
// (where that page says mock, we use a lambda instead).
//
// Cast (Head First Design Patterns Weather Station, reduced):
// LightSensor — hardware-ish dependency. Read() returns a byte.
// SunExposure — enum. Reading > 128 => Sunny, otherwise Shady.
// WateringDuration — enum. None / Medium / Short.
// (Long is YAGNI until the for-loop version of this
// exercise exists.)
// SprinklerController — the client. Owns the _wateredToday flag, so the
// guard is about client state, not sensor state.
using System;
public enum SunExposure
{
Shady,
Sunny
}
public enum WateringDuration
{
None,
Medium,
Short
}
public class LightSensor
{
private readonly Random _rng = new Random(); // stand-in for hardware noise
public byte Read()
{
return (byte)_rng.Next(256);
}
}
public class SprinklerController
{
private readonly LightSensor _lightSensor;
private bool _wateredToday; // event-style client state
public SprinklerController(LightSensor lightSensor)
{
_lightSensor = lightSensor;
}
public WateringDuration ScheduleWatering()
{
if (_wateredToday) // guard: client state, stays
{
return WateringDuration.None;
}
_wateredToday = true; // set only after watering
byte reading = _lightSensor.Read(); // middle: unwanted dependency
SunExposure exposure = ToSunExposure(reading);
if (exposure == SunExposure.Sunny) // tail: complex behaviour below
{ // the extraction point
return WateringDuration.Medium;
}
return WateringDuration.Short;
}
private static SunExposure ToSunExposure(byte reading)
{
return reading > 128 ? SunExposure.Sunny : SunExposure.Shady;
}
}
@@ -0,0 +1,72 @@
// Example 3 solution — Ice cream shop demo of Slice with Lambda (C#), after
//
// Lambda extracted (step 1), slid to the top (step 2), method extracted
// below the guard (step 3). The constructor now takes the lambda directly,
// so tests construct with new IceCreamShop(() => 30).
//
// Condensed mechanics: https://sammancoaching.org/refactorings/slice.html
// (where that page says mock, we use a lambda instead).
using System;
public enum Warmth
{
Cold,
Warm
}
public enum ThawAmount
{
None,
Medium,
Low
}
public class Thermometer
{
private readonly Random _rng = new Random(); // stand-in for the hardware
public byte Read()
{
return (byte)_rng.Next(50); // raw sensor value
}
}
public class IceCreamShop
{
private readonly Func<byte> _readTemperature; // the thermometer, as a lambda
private bool _thawedToday; // event-style client state
public IceCreamShop(Func<byte> readTemperature)
{
_readTemperature = readTemperature;
}
public ThawAmount ThawStock()
{
Func<byte> readTemperature = () => _readTemperature(); // lambda at the top
return ThawStockTail(readTemperature); // pass the lambda on
}
private ThawAmount ThawStockTail(Func<byte> readTemperature)
{
if (_thawedToday) // guard: client state, stays
{
return ThawAmount.None;
}
_thawedToday = true; // set only after thawing
byte temperature = readTemperature(); // middle: the stubbed lambda
Warmth warmth = ToWarmth(temperature);
if (warmth == Warmth.Warm) // tail: complex behaviour below
{ // the extraction point
return ThawAmount.Medium;
}
return ThawAmount.Low;
}
private static Warmth ToWarmth(byte temperature)
{
return temperature > 25 ? Warmth.Warm : Warmth.Cold;
}
}
@@ -0,0 +1,52 @@
// Example 1 solution — Metaphor-free demo of Slice with Lambda (C#), after
//
// Lambda extracted (step 1), slid to the top (step 2), method extracted
// below the guard (step 3), overload seam added (step 3b), b inlined
// (final cleanup).
//
// Condensed mechanics: https://sammancoaching.org/refactorings/slice.html
// (where that page says mock, we use a lambda instead).
using System;
public class Calculator
{
private readonly SomeDependency _someDependency;
public Calculator(SomeDependency someDependency)
{
_someDependency = someDependency;
}
public int Calculate(int a) // overload: callers unchanged
{
return Calculate(a, a =>
_someDependency.mightThrowWhenPreconditionNotSatisfied(a));
} // the real λ, baked into the head
public int Calculate(int a, Func<int, int> readB) // the seam: λ is a parameter
{
if (a < 0) return 0; // guard clause: stays
return CalculateTail(a, readB);
}
private int CalculateTail(int a, Func<int, int> readB)
{
int c = a + readB(a); // b inlined
return c * 2;
}
}
public class SomeDependency
{
private readonly Random _rng = new Random(); // stand-in for unpredictable computation
public int mightThrowWhenPreconditionNotSatisfied(int a)
{
if (a > 99)
{
throw new InvalidOperationException("precondition not satisfied");
}
return _rng.Next(100);
}
}
@@ -0,0 +1,14 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
<PackageReference Include="xunit" Version="2.9.2" />
<PackageReference Include="xunit.runner.visualstudio" Version="2.8.2" />
</ItemGroup>
</Project>
@@ -0,0 +1,82 @@
// Tests for the three Slice-with-Lambda solutions — step 4: the lambda as a stub.
//
// Condensed mechanics: https://sammancoaching.org/refactorings/slice.html
// (where that page says mock, we use a lambda instead).
using System;
using Xunit;
public class SliceWithLambdaTests
{
// --- Example 1: metaphor-free (Calculator) ---
[Fact]
public void Guards_against_negative_input()
{
var calc = new Calculator(new SomeDependency()); // the real, flaky one...
Assert.Equal(0, calc.Calculate(-1, a => 42)); // ...never asked: stub not invoked
}
[Fact]
public void Throws_when_precondition_not_satisfied()
{
var calc = new Calculator(new SomeDependency());
Assert.Throws<InvalidOperationException>(
() => calc.Calculate(7, a => throw new InvalidOperationException()));
}
[Fact]
public void Combines_input_and_the_stubbed_value()
{
var calc = new Calculator(new SomeDependency());
Assert.Equal(84, calc.Calculate(0, a => 42)); // stub through the seam
}
// --- Example 2: Weather Station (SprinklerController) ---
[Fact]
public void Skips_watering_when_already_watered()
{
var controller = new SprinklerController(() => 200); // pure lambda: no sensor
controller.ScheduleWatering(); // water once...
Assert.Equal(WateringDuration.None, controller.ScheduleWatering());
}
[Fact]
public void Waters_longer_in_full_sun()
{
var controller = new SprinklerController(() => 200); // sunny: > 128
Assert.Equal(WateringDuration.Medium, controller.ScheduleWatering());
}
[Fact]
public void Waters_less_in_the_shade()
{
var controller = new SprinklerController(() => 10); // shady: ≤ 128
Assert.Equal(WateringDuration.Short, controller.ScheduleWatering());
}
// --- Example 3: Ice Cream Shop (IceCreamShop) ---
[Fact]
public void Skips_thawing_when_already_thawed()
{
var shop = new IceCreamShop(() => 30); // pure lambda: no freezer
shop.ThawStock(); // thaw once...
Assert.Equal(ThawAmount.None, shop.ThawStock());
}
[Fact]
public void Thaws_more_when_warm()
{
var shop = new IceCreamShop(() => 30); // warm: > 25
Assert.Equal(ThawAmount.Medium, shop.ThawStock());
}
[Fact]
public void Thaws_less_when_cold()
{
var shop = new IceCreamShop(() => 5); // cold: ≤ 25
Assert.Equal(ThawAmount.Low, shop.ThawStock());
}
}
@@ -0,0 +1,72 @@
// Example 2 solution — Weather Station domain demo of Slice with Lambda (C#), after
//
// Lambda extracted (step 1), slid to the top (step 2), method extracted
// below the guard (step 3). The constructor now takes the lambda directly,
// so tests construct with new SprinklerController(() => 200).
//
// Condensed mechanics: https://sammancoaching.org/refactorings/slice.html
// (where that page says mock, we use a lambda instead).
using System;
public enum SunExposure
{
Shady,
Sunny
}
public enum WateringDuration
{
None,
Medium,
Short
}
public class LightSensor
{
private readonly Random _rng = new Random(); // stand-in for hardware noise
public byte Read()
{
return (byte)_rng.Next(256);
}
}
public class SprinklerController
{
private readonly Func<byte> _readLight; // the sensor, as a lambda
private bool _wateredToday; // event-style client state
public SprinklerController(Func<byte> readLight)
{
_readLight = readLight;
}
public WateringDuration ScheduleWatering()
{
Func<byte> readLight = () => _readLight(); // lambda definition at the top
return ScheduleWateringTail(readLight); // pass the lambda on
}
private WateringDuration ScheduleWateringTail(Func<byte> readLight)
{
if (_wateredToday) // guard: client state, stays
{
return WateringDuration.None;
}
_wateredToday = true; // set only after watering
byte reading = readLight(); // middle: the stubbed lambda
SunExposure exposure = ToSunExposure(reading);
if (exposure == SunExposure.Sunny) // tail: complex behaviour below
{ // the extraction point
return WateringDuration.Medium;
}
return WateringDuration.Short;
}
private static SunExposure ToSunExposure(byte reading)
{
return reading > 128 ? SunExposure.Sunny : SunExposure.Shady;
}
}
@@ -1,4 +1,4 @@
# IceCreamForecasting — Split Loop with Lambda (exercise)
# IceCreamForecasting — Slice with Lambda (exercise)
Pre-factored variant of [IceCreamForecasting-Refactoring-Kata](https://github.com/emilybache/IceCreamForecasting-Refactoring-Kata):
the Q1/Q4 dead branch is stripped and the hardcoded dates are a constant now.
@@ -14,7 +14,7 @@ Get it under test:
1. First get any test running that calls `longRangeForecast()` —
it will fail or be flaky, because of the dependency on `Scorer`.
2. Then use the **Split Loop with Lambda** mechanics (6 steps, on the handout)
2. Then use the **Slice with Lambda** mechanics (6 steps, on the handout)
so that the weather collection becomes an extracted method that takes the
weather-reading as a **lambda parameter**.
3. Stop when you have an extracted method that takes the lambda as a parameter,
@@ -1,7 +1,7 @@
# Rehearsal of the exercise with coding agents — full summary
**Date:** 2026-09-27 · **Harness:** `tools/rehearse/` · **Raw per-run artifacts:** [`rehearsal-runs/`](./)
· **Exercise:** Split Loop with Lambda (IceCreamForecasting kata, `LongRangeForecasts`)
· **Exercise:** Slice with Lambda (IceCreamForecasting kata, `LongRangeForecasts`)
Six scripted sub-agent runs did the refactoring under different tool rules and
two models. Each run got a fresh workspace, a shared AGENTS.md (identical
@@ -7,7 +7,7 @@ import java.util.function.LongFunction;
/**
* Reference end state of the learning hour exercise (step 3 of the
* Split Loop with Lambda mechanics — stop here; step 4, moving the method
* Slice with Lambda mechanics — stop here; step 4, moving the method
* to another class, is future work).
*
* Derived from https://github.com/emilybache/IceCreamForecasting-Refactoring-Kata

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