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Author SHA1 Message Date
Your Name ac45255a80 Slice with lambda: add C# exercise projects and export
- Add SliceWithLambda.slnx + csproj scaffolding for ideas/slice-with-lambda/
  exercise/csharp (examples project + xUnit solution/test project)
- Add exercises/slice-with-lambda (C# version of the prefactored-longrange
  exercise with Buyers and SliceWithLambda projects)
- Add export/slice-with-lambda (nested git repo with exercise export)
- Ignore bin/ and obj/ build output at repo root
2026-09-30 00:01:12 +00:00
Your Name 77ae05c28c Rename split-loop-with-lambda to slice-with-lambda
The refactoring is now published as Slice on sammancoaching.org:
https://sammancoaching.org/refactorings/slice.html

- git mv ideas/split-loop-with-lambda -> ideas/slice-with-lambda
- rename learning-hour file and update frontmatter name
- update paths in tools/rehearse scripts and report title
- update prose: 'Split Loop with Lambda' -> 'Slice with Lambda'
  in learning hour, exercise READMEs, storyboard, solution comments
- link the published Slice refactoring from the pattern draft
2026-09-29 15:47:30 +00:00
Your Name 125bb7ad01 README: point to deck at localhost:9001 with refactoring/ path 2026-09-29 14:37:06 +00:00
Your Name d14614f78a Fix storyboard deck reference: new refactoring/ path, served at localhost:9001 2026-09-29 14:37:01 +00:00
Your Name 578162851b Add solution (after) files for the three C# demos: seam overloads, extracted tails, pure xUnit stub tests 2026-09-29 13:32:47 +00:00
Your Name f9c3c68e79 Add README for C# Slice-with-Lambda demo examples (ramp, table, mechanics links) 2026-09-29 13:32:47 +00:00
Your Name f9bb7b982a Rename pattern to Slice with Lambda; add no-loop minimal shape and capture-to-parameter lesson 2026-09-29 13:32:47 +00:00
Your Name c153aba61e Add three C# demo examples for Slice with Lambda
- MetaphorFree.cs: guard -> SomeDependency.mightThrowWhenPreconditionNotSatisfied(a) -> tail,
  capture-to-parameter story for the deck
- WeatherStation.cs: SprinklerController, LightSensor.Read() byte -> SunExposure, tail branches
- IceCreamShop.cs: third repetition, Thermometer byte -> Warmth, tail branches
2026-09-29 13:15:45 +00:00
Your Name 60b1a02ea4 Merge branch 'main' of ssh://gitea.apps.sustainabledelivery.com:3022/learning-hours/learning-hour-maker 2026-09-28 21:59:04 +00:00
Your Name 679e95eb83 Retarget exercise 3 to net10.0 and verify with dotnet test
Verified with SDK 10.0.4xx (mise): builds clean, solution test green
deterministically, pristine test flaky as designed (failed 2/3 runs).
net7.0 runtime is out of support and unavailable, so the exercise now
targets net10.0; MSTest bumped 2.1.1 -> 3.6.4 to silence the NU1903
transitive-dependency warning. .gitignore for bin/obj.
2026-09-28 21:53:01 +00:00
Your Name 1189041d8e Add exercise 3 (Buyers, C#): the pure extract-lambda rep
New in-theme classes: Buyers computes a shopping-list total, PriceList
stands for the pricing service (random surge, flaky test). One loop, one
lambda-able expression — the third example teaches the move with nothing
else in the way. Pristine repo + reference solution (extract lambda,
slide, extract method with Func<IceCream,int> parameter, pure-lambda
test) + storyboard in the established style. Mirrors the kata's C#
setup (net7.0, MSTest); needs a build check on a machine with the SDK.
2026-09-28 21:48:30 +00:00
mostalive 5bb8121592 edit refactoring pattern 2026-09-28 08:47:00 +01:00
Your Name 558ad54516 Add demo script for printSalesForecasts (Split Loop with Lambda)
Demo on the messier sibling of the exercise method: three unwanted
dependencies in one loop (Scorer incl. static field write, System.out,
clock — clock stripped in 2-min prep). Same six mechanics with SVGs in
the storyboard style, ends green via overload + pure-lambda approval
test. Pointer added to the learning hour's demo section.
2026-09-28 07:42:33 +00:00
149 changed files with 2778 additions and 22 deletions
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.yaks .yaks
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# Slice with Lambda — C# exercises
Exercises for the **Slice with Lambda** learning hour (C# variant).
- Condensed mechanics: <https://www.sammancoaching.org/refactorings/slice.html>
(where that page says mock, we use a lambda instead).
- Full Java walkthrough: `../../ideas/slice-with-lambda/storyboard/storyboard.md`.
Open `SliceWithLambda.sln` in Rider (or run `dotnet test` — see below).
Requires the .NET 10 SDK (pinned by `global.json`).
## What's in the box
| folder | what | start state |
|---|---|---|
| `src/SliceWithLambda/` | three demo examples (pristine) | the refactoring **not** done yet |
| `src/Buyers/` | the pair exercise (pristine) | one loop, one lambda-able expression |
| `solution/` | reference end states (facilitator + fast pairs) | mechanics done, tests stub through the seam |
| `tests/` | test projects | see the red/green table |
## The three demo examples (`src/SliceWithLambda/`)
| file | guard (client state) | unwanted dependency | lambda | tail |
|---|---|---|---|---|
| `MetaphorFree.cs` | `if (a < 0) return 0;` | `_someDependency.mightThrowWhenPreconditionNotSatisfied(a)` | `Func<int, int> readB = a => ...` | `int c = a + b; return c * 2;` |
| `WeatherStation.cs` | `if (_wateredToday)` | `_lightSensor.Read()` (byte) | `Func<byte> readLight = () => ...` | sunny -> `WateringDuration.Medium`, shady -> `Short` (reading > 128 => `SunExposure.Sunny`) |
| `IceCreamShop.cs` | `if (_thawedToday)` | `_thermometer.Read()` (byte) | `Func<byte> readTemperature = () => ...` | warm -> `ThawAmount.Medium`, cold -> `Low` (temperature > 25 => `Warmth.Warm`) |
In all three, the guard reads client state (a parameter or a flag the client
owns), so it stays in the extracted method. Only the dependency call moves
into the lambda.
`MetaphorFree.cs` is the smallest possible shape: no loop, one dependency
call, a tail of one arithmetic step. It carries the capture-to-parameter
lesson: the lambda takes `a` as its parameter because a lambda moved up into
the function head cannot capture method parameters. `WeatherStation.cs` and
`IceCreamShop.cs` are same-shape domain repetitions, so participants can
practice extracting the lambda twice — the C# delegate syntax (`Func<byte>`)
is worth the repetition.
## The pair exercise (`src/Buyers/`)
`Buyers.ShoppingListTotal(buyerName)` computes a buyer's shopping-list
total: one loop, and exactly **one** lambda-able expression —
`priceList.PriceFor(flavour)`. `PriceList` adds random surge pricing, so the
test in `tests/BuyersTests/` is red or flaky by design: it stands for the
external pricing service.
Do the mechanics on the whole method:
1. Extract the dependency-using code into a lambda and slide it to the top
(`Func<IceCream, int> priceFor = flavour => priceList.PriceFor(flavour);`
— the invocation in the loop stays put).
2. Extract the loop into a method taking the lambda as a parameter.
3. Keep a no-arg overload for callers (pass the method group
`priceList.PriceFor` as the "real" pricing function) and make the test
pass with a pure lambda (`_ => 2`): 2 flavours x 2 scoops x 2 = 8.
Reference end state: `solution/Buyers/` (green test in
`tests/BuyersSolutionTests/`).
## Tests: red/green map
| test project | against | expected at start | after the refactoring |
|---|---|---|---|
| `tests/BuyersTests/` | `src/Buyers/` | red or **flaky** (surge pricing) — that is the point | green once you stub with a pure lambda |
| `tests/BuyersSolutionTests/` | `solution/Buyers/` | green | — |
| `tests/SliceWithLambdaTests/` | `solution/SliceWithLambda/` | green | — (the demo end states, with pure-lambda stubs, incl. a throwing stub) |
## Run
```sh
dotnet test # everything
dotnet test tests/BuyersTests # the pair exercise only
```
## Next move (debrief)
Add `DiscountFor(IceCream)` to `PriceList` and feel why one lambda is no
longer enough — extract a role interface (`IPricing`) instead of two lambdas.
@@ -0,0 +1,57 @@
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{
"sdk": {
"version": "10.0.400",
"rollForward": "latestFeature"
}
}
@@ -0,0 +1,22 @@
using System;
using System.Collections.Generic;
namespace IceCreamBuyers
{
public class Buyer
{
public Buyer(string name, IReadOnlyList<IceCream> favourites)
{
Name = name;
Favourites = favourites;
}
public string Name { get; }
public IReadOnlyList<IceCream> Favourites { get; }
public int ScoopsOf(IceCream flavour)
{
return 2;
}
}
}
@@ -0,0 +1,48 @@
using System;
using System.Collections.Generic;
namespace IceCreamBuyers
{
/// <summary>
/// Reference end state of exercise 3 (extract lambda, slide, extract method
/// with a function parameter — the pure rep of Slice with Lambda).
/// </summary>
public class Buyers
{
private readonly PriceList priceList = new();
private readonly List<Buyer> buyers = new()
{
new("Anke", new List<IceCream> { IceCream.Strawberry, IceCream.Vanilla }),
new("Bram", new List<IceCream> { IceCream.Chocolate }),
new("Celine", new List<IceCream> { IceCream.Vanilla, IceCream.Chocolate }),
};
/// <summary>
/// No-arg overload: callers unchanged, the "real" pricing function baked in.
/// </summary>
public int ShoppingListTotal(string buyerName)
{
return ShoppingListTotal(ByName(buyerName), priceList.PriceFor);
}
/// <summary>
/// The seam: the pricing source is injected as a function.
/// Testable: pass any pure function instead of calling the pricing service.
/// </summary>
public int ShoppingListTotal(Buyer buyer, Func<IceCream, int> priceFor)
{
var total = 0;
foreach (var flavour in buyer.Favourites)
{
total += buyer.ScoopsOf(flavour) * priceFor(flavour);
}
return total;
}
private Buyer ByName(string name)
{
return buyers.Find(b => b.Name == name)
?? throw new InvalidOperationException($"Unknown buyer {name}.");
}
}
}
@@ -0,0 +1,9 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
</Project>
@@ -0,0 +1,9 @@
namespace IceCreamBuyers
{
public enum IceCream
{
Strawberry,
Chocolate,
Vanilla
}
}
@@ -0,0 +1,27 @@
using System;
using System.Collections.Generic;
namespace IceCreamBuyers
{
public class PriceList
{
// placeholder implementation - real version would call the pricing service
private static readonly Dictionary<IceCream, int> BasePrices =
new()
{
{ IceCream.Strawberry, 3 },
{ IceCream.Vanilla, 2 },
{ IceCream.Chocolate, 4 },
};
public int PriceFor(IceCream flavour)
{
return BasePrices[flavour] + SurgePricing();
}
private int SurgePricing()
{
return new Random().Next(3);
}
}
}
@@ -0,0 +1,72 @@
// Example 3 solution — Ice cream shop demo of Slice with Lambda (C#), after
//
// Lambda extracted (step 1), slid to the top (step 2), method extracted
// below the guard (step 3). The constructor now takes the lambda directly,
// so tests construct with new IceCreamShop(() => 30).
//
// Condensed mechanics: https://sammancoaching.org/refactorings/slice.html
// (where that page says mock, we use a lambda instead).
using System;
public enum Warmth
{
Cold,
Warm
}
public enum ThawAmount
{
None,
Medium,
Low
}
public class Thermometer
{
private readonly Random _rng = new Random(); // stand-in for the hardware
public byte Read()
{
return (byte)_rng.Next(50); // raw sensor value
}
}
public class IceCreamShop
{
private readonly Func<byte> _readTemperature; // the thermometer, as a lambda
private bool _thawedToday; // event-style client state
public IceCreamShop(Func<byte> readTemperature)
{
_readTemperature = readTemperature;
}
public ThawAmount ThawStock()
{
Func<byte> readTemperature = () => _readTemperature(); // lambda at the top
return ThawStockTail(readTemperature); // pass the lambda on
}
private ThawAmount ThawStockTail(Func<byte> readTemperature)
{
if (_thawedToday) // guard: client state, stays
{
return ThawAmount.None;
}
_thawedToday = true; // set only after thawing
byte temperature = readTemperature(); // middle: the stubbed lambda
Warmth warmth = ToWarmth(temperature);
if (warmth == Warmth.Warm) // tail: complex behaviour below
{ // the extraction point
return ThawAmount.Medium;
}
return ThawAmount.Low;
}
private static Warmth ToWarmth(byte temperature)
{
return temperature > 25 ? Warmth.Warm : Warmth.Cold;
}
}
@@ -0,0 +1,52 @@
// Example 1 solution — Metaphor-free demo of Slice with Lambda (C#), after
//
// Lambda extracted (step 1), slid to the top (step 2), method extracted
// below the guard (step 3), overload seam added (step 3b), b inlined
// (final cleanup).
//
// Condensed mechanics: https://sammancoaching.org/refactorings/slice.html
// (where that page says mock, we use a lambda instead).
using System;
public class Calculator
{
private readonly SomeDependency _someDependency;
public Calculator(SomeDependency someDependency)
{
_someDependency = someDependency;
}
public int Calculate(int a) // overload: callers unchanged
{
return Calculate(a, a =>
_someDependency.mightThrowWhenPreconditionNotSatisfied(a));
} // the real λ, baked into the head
public int Calculate(int a, Func<int, int> readB) // the seam: λ is a parameter
{
if (a < 0) return 0; // guard clause: stays
return CalculateTail(a, readB);
}
private int CalculateTail(int a, Func<int, int> readB)
{
int c = a + readB(a); // b inlined
return c * 2;
}
}
public class SomeDependency
{
private readonly Random _rng = new Random(); // stand-in for unpredictable computation
public int mightThrowWhenPreconditionNotSatisfied(int a)
{
if (a > 99)
{
throw new InvalidOperationException("precondition not satisfied");
}
return _rng.Next(100);
}
}
@@ -0,0 +1,9 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
</Project>
@@ -0,0 +1,72 @@
// Example 2 solution — Weather Station domain demo of Slice with Lambda (C#), after
//
// Lambda extracted (step 1), slid to the top (step 2), method extracted
// below the guard (step 3). The constructor now takes the lambda directly,
// so tests construct with new SprinklerController(() => 200).
//
// Condensed mechanics: https://sammancoaching.org/refactorings/slice.html
// (where that page says mock, we use a lambda instead).
using System;
public enum SunExposure
{
Shady,
Sunny
}
public enum WateringDuration
{
None,
Medium,
Short
}
public class LightSensor
{
private readonly Random _rng = new Random(); // stand-in for hardware noise
public byte Read()
{
return (byte)_rng.Next(256);
}
}
public class SprinklerController
{
private readonly Func<byte> _readLight; // the sensor, as a lambda
private bool _wateredToday; // event-style client state
public SprinklerController(Func<byte> readLight)
{
_readLight = readLight;
}
public WateringDuration ScheduleWatering()
{
Func<byte> readLight = () => _readLight(); // lambda definition at the top
return ScheduleWateringTail(readLight); // pass the lambda on
}
private WateringDuration ScheduleWateringTail(Func<byte> readLight)
{
if (_wateredToday) // guard: client state, stays
{
return WateringDuration.None;
}
_wateredToday = true; // set only after watering
byte reading = readLight(); // middle: the stubbed lambda
SunExposure exposure = ToSunExposure(reading);
if (exposure == SunExposure.Sunny) // tail: complex behaviour below
{ // the extraction point
return WateringDuration.Medium;
}
return WateringDuration.Short;
}
private static SunExposure ToSunExposure(byte reading)
{
return reading > 128 ? SunExposure.Sunny : SunExposure.Shady;
}
}
@@ -0,0 +1,22 @@
using System;
using System.Collections.Generic;
namespace IceCreamBuyers
{
public class Buyer
{
public Buyer(string name, IReadOnlyList<IceCream> favourites)
{
Name = name;
Favourites = favourites;
}
public string Name { get; }
public IReadOnlyList<IceCream> Favourites { get; }
public int ScoopsOf(IceCream flavour)
{
return 2;
}
}
}
@@ -0,0 +1,33 @@
using System;
using System.Collections.Generic;
namespace IceCreamBuyers
{
public class Buyers
{
private readonly PriceList priceList = new();
private readonly List<Buyer> buyers = new()
{
new("Anke", new List<IceCream> { IceCream.Strawberry, IceCream.Vanilla }),
new("Bram", new List<IceCream> { IceCream.Chocolate }),
new("Celine", new List<IceCream> { IceCream.Vanilla, IceCream.Chocolate }),
};
public int ShoppingListTotal(string buyerName)
{
var buyer = ByName(buyerName);
var total = 0;
foreach (var flavour in buyer.Favourites)
{
total += buyer.ScoopsOf(flavour) * priceList.PriceFor(flavour);
}
return total;
}
private Buyer ByName(string name)
{
return buyers.Find(b => b.Name == name)
?? throw new InvalidOperationException($"Unknown buyer {name}.");
}
}
}
@@ -0,0 +1,9 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
</Project>
@@ -0,0 +1,9 @@
namespace IceCreamBuyers
{
public enum IceCream
{
Strawberry,
Chocolate,
Vanilla
}
}
@@ -0,0 +1,27 @@
using System;
using System.Collections.Generic;
namespace IceCreamBuyers
{
public class PriceList
{
// placeholder implementation - real version would call the pricing service
private static readonly Dictionary<IceCream, int> BasePrices =
new()
{
{ IceCream.Strawberry, 3 },
{ IceCream.Vanilla, 2 },
{ IceCream.Chocolate, 4 },
};
public int PriceFor(IceCream flavour)
{
return BasePrices[flavour] + SurgePricing();
}
private int SurgePricing()
{
return new Random().Next(3);
}
}
}
@@ -0,0 +1,79 @@
// Example 3 — Ice cream shop demo of Slice with Lambda (C#)
//
// Condensed mechanics: https://sammancoaching.org/refactorings/slice.html
// (where that page says mock, we use a lambda instead).
//
// Third repetition, same complexity as ScheduleWatering in WeatherStation.cs
// (guard -> one dependency call -> map to enum -> constant tail), so
// participants can practice extracting a lambda a second time. The C#
// delegate syntax is worth the repetition:
//
// Func<byte> readTemperature = () => _thermometer.Read();
//
// Cast:
// Thermometer — hardware-ish dependency. Read() returns a raw
// byte value (not calibrated, the client decides
// what it means).
// Warmth — enum. Reading > 25 => Warm, otherwise Cold.
// (Sunny/Shady's cousin from WeatherStation.cs.)
// ThawAmount — enum. None / Medium / Low.
// IceCreamShop — the client. Owns the _thawedToday flag, so the
// guard is about client state, not sensor state.
using System;
public enum Warmth
{
Cold,
Warm
}
public enum ThawAmount
{
None,
Medium,
Low
}
public class Thermometer
{
private readonly Random _rng = new Random(); // stand-in for the hardware
public byte Read()
{
return (byte)_rng.Next(50); // raw sensor value
}
}
public class IceCreamShop
{
private readonly Thermometer _thermometer;
private bool _thawedToday; // event-style client state
public IceCreamShop(Thermometer thermometer)
{
_thermometer = thermometer;
}
public ThawAmount ThawStock()
{
if (_thawedToday) // guard: client state, stays
{
return ThawAmount.None;
}
_thawedToday = true; // set only after thawing
byte temperature = _thermometer.Read(); // middle: unwanted dependency
Warmth warmth = ToWarmth(temperature);
if (warmth == Warmth.Warm) // tail: complex behaviour below
{ // the extraction point
return ThawAmount.Medium;
}
return ThawAmount.Low;
}
private static Warmth ToWarmth(byte temperature)
{
return temperature > 25 ? Warmth.Warm : Warmth.Cold;
}
}
@@ -0,0 +1,54 @@
// Example 1 — Metaphor-free demo of Slice with Lambda (C#)
//
// Condensed mechanics: https://sammancoaching.org/refactorings/slice.html
// (where that page says mock, we use a lambda instead).
//
// Shape of the method (per zeroth-draft-of-refactoring-pattern.md):
//
// guard clauses — must run first
// middle: dependency — one call on an object we don't want in the
// extracted method
// tail: depends on b — uses the value the dependency produced
//
// Deliberately NOT a loop: this is the smallest method that shows the
// mechanics. The dependency both validates its precondition (using the
// parameter a) and produces b — one expression, one thing to move into
// the lambda.
//
// Unwanted dependency: SomeDependency — might throw when its precondition
// on a is not satisfied, and returns an unpredictable value. An approval
// test on Calculate is flaky until the lambda is stubbed.
using System;
public class Calculator
{
private readonly SomeDependency _someDependency;
public Calculator(SomeDependency someDependency)
{
_someDependency = someDependency;
}
public int Calculate(int a)
{
if (a < 0) return 0; // guard clause: stays
int b = _someDependency.mightThrowWhenPreconditionNotSatisfied(a); // middle: unwanted dependency
int c = a + b; // tail: depends on b
return c * 2;
}
}
public class SomeDependency
{
private readonly Random _rng = new Random(); // stand-in for unpredictable computation
public int mightThrowWhenPreconditionNotSatisfied(int a)
{
if (a > 99)
{
throw new InvalidOperationException("precondition not satisfied");
}
return _rng.Next(100);
}
}
@@ -0,0 +1,9 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
</Project>
@@ -0,0 +1,71 @@
// Example 2 — Weather Station domain demo of Slice with Lambda (C#)
//
// Condensed mechanics: https://sammancoaching.org/refactorings/slice.html
// (where that page says mock, we use a lambda instead).
//
// Cast (Head First Design Patterns Weather Station, reduced):
// LightSensor — hardware-ish dependency. Read() returns a byte.
// SunExposure — enum. Reading > 128 => Sunny, otherwise Shady.
// WateringDuration — enum. None / Medium / Short.
// (Long is YAGNI until the for-loop version of this
// exercise exists.)
// SprinklerController — the client. Owns the _wateredToday flag, so the
// guard is about client state, not sensor state.
using System;
public enum SunExposure
{
Shady,
Sunny
}
public enum WateringDuration
{
None,
Medium,
Short
}
public class LightSensor
{
private readonly Random _rng = new Random(); // stand-in for hardware noise
public byte Read()
{
return (byte)_rng.Next(256);
}
}
public class SprinklerController
{
private readonly LightSensor _lightSensor;
private bool _wateredToday; // event-style client state
public SprinklerController(LightSensor lightSensor)
{
_lightSensor = lightSensor;
}
public WateringDuration ScheduleWatering()
{
if (_wateredToday) // guard: client state, stays
{
return WateringDuration.None;
}
_wateredToday = true; // set only after watering
byte reading = _lightSensor.Read(); // middle: unwanted dependency
SunExposure exposure = ToSunExposure(reading);
if (exposure == SunExposure.Sunny) // tail: complex behaviour below
{ // the extraction point
return WateringDuration.Medium;
}
return WateringDuration.Short;
}
private static SunExposure ToSunExposure(byte reading)
{
return reading > 128 ? SunExposure.Sunny : SunExposure.Shady;
}
}
@@ -0,0 +1,20 @@
using IceCreamBuyers;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System.Collections.Generic;
namespace IceCreamBuyers.Tests
{
[TestClass]
public class BuyersTests
{
[TestMethod]
public void ShoppingListTotalUsesThePricingWePassIn()
{
// pure pricing function: everything costs 2.
// Anke: 2 flavours x 2 scoops x 2 = 8 — deterministic, glanceable.
var buyers = new Buyers();
var anke = new Buyer("Anke", new List<IceCream> { IceCream.Strawberry, IceCream.Vanilla });
Assert.AreEqual(8, buyers.ShoppingListTotal(anke, _ => 2));
}
}
}
@@ -0,0 +1,20 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
<PackageReference Include="MSTest.TestAdapter" Version="3.6.4" />
<PackageReference Include="MSTest.TestFramework" Version="3.6.4" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\solution\Buyers\Buyers.csproj" />
</ItemGroup>
</Project>
@@ -0,0 +1,19 @@
using IceCreamBuyers;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace IceCreamBuyers.Tests
{
[TestClass]
public class BuyersTests
{
[TestMethod]
public void ShoppingListTotal()
{
// Anke: 2 flavours x 2 scoops x base prices (3 + 2) = 10.
// Red or flaky — why? (PriceList adds random surge pricing;
// it stands for the external pricing service.)
var buyers = new Buyers();
Assert.AreEqual(10, buyers.ShoppingListTotal("Anke"));
}
}
}
@@ -0,0 +1,20 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
<PackageReference Include="MSTest.TestAdapter" Version="3.6.4" />
<PackageReference Include="MSTest.TestFramework" Version="3.6.4" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\src\Buyers\Buyers.csproj" />
</ItemGroup>
</Project>
@@ -0,0 +1,82 @@
// Tests for the three Slice-with-Lambda solutions — step 4: the lambda as a stub.
//
// Condensed mechanics: https://sammancoaching.org/refactorings/slice.html
// (where that page says mock, we use a lambda instead).
using System;
using Xunit;
public class SliceWithLambdaTests
{
// --- Example 1: metaphor-free (Calculator) ---
[Fact]
public void Guards_against_negative_input()
{
var calc = new Calculator(new SomeDependency()); // the real, flaky one...
Assert.Equal(0, calc.Calculate(-1, a => 42)); // ...never asked: stub not invoked
}
[Fact]
public void Throws_when_precondition_not_satisfied()
{
var calc = new Calculator(new SomeDependency());
Assert.Throws<InvalidOperationException>(
() => calc.Calculate(7, a => throw new InvalidOperationException()));
}
[Fact]
public void Combines_input_and_the_stubbed_value()
{
var calc = new Calculator(new SomeDependency());
Assert.Equal(84, calc.Calculate(0, a => 42)); // stub through the seam
}
// --- Example 2: Weather Station (SprinklerController) ---
[Fact]
public void Skips_watering_when_already_watered()
{
var controller = new SprinklerController(() => 200); // pure lambda: no sensor
controller.ScheduleWatering(); // water once...
Assert.Equal(WateringDuration.None, controller.ScheduleWatering());
}
[Fact]
public void Waters_longer_in_full_sun()
{
var controller = new SprinklerController(() => 200); // sunny: > 128
Assert.Equal(WateringDuration.Medium, controller.ScheduleWatering());
}
[Fact]
public void Waters_less_in_the_shade()
{
var controller = new SprinklerController(() => 10); // shady: ≤ 128
Assert.Equal(WateringDuration.Short, controller.ScheduleWatering());
}
// --- Example 3: Ice Cream Shop (IceCreamShop) ---
[Fact]
public void Skips_thawing_when_already_thawed()
{
var shop = new IceCreamShop(() => 30); // pure lambda: no freezer
shop.ThawStock(); // thaw once...
Assert.Equal(ThawAmount.None, shop.ThawStock());
}
[Fact]
public void Thaws_more_when_warm()
{
var shop = new IceCreamShop(() => 30); // warm: > 25
Assert.Equal(ThawAmount.Medium, shop.ThawStock());
}
[Fact]
public void Thaws_less_when_cold()
{
var shop = new IceCreamShop(() => 5); // cold: ≤ 25
Assert.Equal(ThawAmount.Low, shop.ThawStock());
}
}
@@ -0,0 +1,20 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.12.0" />
<PackageReference Include="xunit" Version="2.9.2" />
<PackageReference Include="xunit.runner.visualstudio" Version="2.8.2" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\solution\SliceWithLambda\SliceWithLambda.csproj" />
</ItemGroup>
</Project>
Submodule export/slice-with-lambda added at 17e5d25b39
@@ -1,4 +1,4 @@
# Exercise folder — Split Loop with Lambda (learning hour) # Exercise folder — Slice with Lambda (learning hour)
Contents: Contents:
@@ -0,0 +1,79 @@
// Example 3 — Ice cream shop demo of Slice with Lambda (C#)
//
// Condensed mechanics: https://sammancoaching.org/refactorings/slice.html
// (where that page says mock, we use a lambda instead).
//
// Third repetition, same complexity as ScheduleWatering in WeatherStation.cs
// (guard -> one dependency call -> map to enum -> constant tail), so
// participants can practice extracting a lambda a second time. The C#
// delegate syntax is worth the repetition:
//
// Func<byte> readTemperature = () => _thermometer.Read();
//
// Cast:
// Thermometer — hardware-ish dependency. Read() returns a raw
// byte value (not calibrated, the client decides
// what it means).
// Warmth — enum. Reading > 25 => Warm, otherwise Cold.
// (Sunny/Shady's cousin from WeatherStation.cs.)
// ThawAmount — enum. None / Medium / Low.
// IceCreamShop — the client. Owns the _thawedToday flag, so the
// guard is about client state, not sensor state.
using System;
public enum Warmth
{
Cold,
Warm
}
public enum ThawAmount
{
None,
Medium,
Low
}
public class Thermometer
{
private readonly Random _rng = new Random(); // stand-in for the hardware
public byte Read()
{
return (byte)_rng.Next(50); // raw sensor value
}
}
public class IceCreamShop
{
private readonly Thermometer _thermometer;
private bool _thawedToday; // event-style client state
public IceCreamShop(Thermometer thermometer)
{
_thermometer = thermometer;
}
public ThawAmount ThawStock()
{
if (_thawedToday) // guard: client state, stays
{
return ThawAmount.None;
}
_thawedToday = true; // set only after thawing
byte temperature = _thermometer.Read(); // middle: unwanted dependency
Warmth warmth = ToWarmth(temperature);
if (warmth == Warmth.Warm) // tail: complex behaviour below
{ // the extraction point
return ThawAmount.Medium;
}
return ThawAmount.Low;
}
private static Warmth ToWarmth(byte temperature)
{
return temperature > 25 ? Warmth.Warm : Warmth.Cold;
}
}
@@ -0,0 +1,54 @@
// Example 1 — Metaphor-free demo of Slice with Lambda (C#)
//
// Condensed mechanics: https://sammancoaching.org/refactorings/slice.html
// (where that page says mock, we use a lambda instead).
//
// Shape of the method (per zeroth-draft-of-refactoring-pattern.md):
//
// guard clauses — must run first
// middle: dependency — one call on an object we don't want in the
// extracted method
// tail: depends on b — uses the value the dependency produced
//
// Deliberately NOT a loop: this is the smallest method that shows the
// mechanics. The dependency both validates its precondition (using the
// parameter a) and produces b — one expression, one thing to move into
// the lambda.
//
// Unwanted dependency: SomeDependency — might throw when its precondition
// on a is not satisfied, and returns an unpredictable value. An approval
// test on Calculate is flaky until the lambda is stubbed.
using System;
public class Calculator
{
private readonly SomeDependency _someDependency;
public Calculator(SomeDependency someDependency)
{
_someDependency = someDependency;
}
public int Calculate(int a)
{
if (a < 0) return 0; // guard clause: stays
int b = _someDependency.mightThrowWhenPreconditionNotSatisfied(a); // middle: unwanted dependency
int c = a + b; // tail: depends on b
return c * 2;
}
}
public class SomeDependency
{
private readonly Random _rng = new Random(); // stand-in for unpredictable computation
public int mightThrowWhenPreconditionNotSatisfied(int a)
{
if (a > 99)
{
throw new InvalidOperationException("precondition not satisfied");
}
return _rng.Next(100);
}
}
@@ -0,0 +1,44 @@
# Slice with Lambda — C# demo examples
Three C# demo examples for the **Slice with Lambda** refactoring.
Condensed mechanics: https://www.sammancoaching.org/refactorings/slice.html
(where that page says mock, we use a lambda instead).
Full Java walkthrough: `../../storyboard/storyboard.md`.
Slides: `~/qwan/slides-rjs/decks/refactoring/slice-with-lambda/slides.md`, served at http://localhost:9001/#/refactoring/slice-with-lambda.
## The three examples
| file | guard (client state) | unwanted dependency | lambda | tail |
|---|---|---|---|---|
| `MetaphorFree.cs` | `if (a < 0) return 0;` | `_someDependency.mightThrowWhenPreconditionNotSatisfied(a)` | `Func<int, int> readB = a => ...` | `int c = a + b; return c * 2;` |
| `WeatherStation.cs` | `if (_wateredToday)` | `_lightSensor.Read()` (byte) | `Func<byte> readLight = () => ...` | sunny -> `WateringDuration.Medium`, shady -> `Short` (reading > 128 => `SunExposure.Sunny`) |
| `IceCreamShop.cs` | `if (_thawedToday)` | `_thermometer.Read()` (byte) | `Func<byte> readTemperature = () => ...` | warm -> `ThawAmount.Medium`, cold -> `Low` (temperature > 25 => `Warmth.Warm`) |
In all three, the guard reads client state (a parameter or a flag the client
owns), so it stays in the extracted method. Only the dependency call moves
into the lambda.
## The ramp
`MetaphorFree.cs` is the smallest possible shape: no loop, one dependency
call, a tail of one arithmetic step. It carries the capture-to-parameter
lesson: the lambda takes `a` as its parameter (`readB(a)`) because a lambda
moved up into the function head cannot capture method parameters. Its
step-4 stub tests include a throwing stub.
`WeatherStation.cs` and `IceCreamShop.cs` are same-shape domain
repetitions — guard, one dependency call, map to enum, constant tail — so
participants can practice extracting the lambda twice. The C# delegate
syntax (`Func<byte>`) is worth the repetition.
## Same three regions every time
Each example deliberately has the same three regions:
- **before**: guard clauses
- **middle**: one dependency call
- **after**: tail that depends on the value the dependency produced
Matching the pattern: extract the dependency-using code into a lambda,
slide the definition to the top, extract the method below it, pass the
lambda as parameter, test with pure lambda stubs.
@@ -0,0 +1,12 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>
</PropertyGroup>
<ItemGroup>
<!-- solution/ has its own project (same class names) -->
<Compile Remove="solution/**/*.cs" />
</ItemGroup>
</Project>
@@ -0,0 +1,6 @@
<Solution>
<Folder Name="/solution/">
<Project Path="solution/SliceWithLambdaSolution.csproj" />
</Folder>
<Project Path="SliceWithLambda.csproj" />
</Solution>
@@ -0,0 +1,71 @@
// Example 2 — Weather Station domain demo of Slice with Lambda (C#)
//
// Condensed mechanics: https://sammancoaching.org/refactorings/slice.html
// (where that page says mock, we use a lambda instead).
//
// Cast (Head First Design Patterns Weather Station, reduced):
// LightSensor — hardware-ish dependency. Read() returns a byte.
// SunExposure — enum. Reading > 128 => Sunny, otherwise Shady.
// WateringDuration — enum. None / Medium / Short.
// (Long is YAGNI until the for-loop version of this
// exercise exists.)
// SprinklerController — the client. Owns the _wateredToday flag, so the
// guard is about client state, not sensor state.
using System;
public enum SunExposure
{
Shady,
Sunny
}
public enum WateringDuration
{
None,
Medium,
Short
}
public class LightSensor
{
private readonly Random _rng = new Random(); // stand-in for hardware noise
public byte Read()
{
return (byte)_rng.Next(256);
}
}
public class SprinklerController
{
private readonly LightSensor _lightSensor;
private bool _wateredToday; // event-style client state
public SprinklerController(LightSensor lightSensor)
{
_lightSensor = lightSensor;
}
public WateringDuration ScheduleWatering()
{
if (_wateredToday) // guard: client state, stays
{
return WateringDuration.None;
}
_wateredToday = true; // set only after watering
byte reading = _lightSensor.Read(); // middle: unwanted dependency
SunExposure exposure = ToSunExposure(reading);
if (exposure == SunExposure.Sunny) // tail: complex behaviour below
{ // the extraction point
return WateringDuration.Medium;
}
return WateringDuration.Short;
}
private static SunExposure ToSunExposure(byte reading)
{
return reading > 128 ? SunExposure.Sunny : SunExposure.Shady;
}
}
@@ -0,0 +1,72 @@
// Example 3 solution — Ice cream shop demo of Slice with Lambda (C#), after
//
// Lambda extracted (step 1), slid to the top (step 2), method extracted
// below the guard (step 3). The constructor now takes the lambda directly,
// so tests construct with new IceCreamShop(() => 30).
//
// Condensed mechanics: https://sammancoaching.org/refactorings/slice.html
// (where that page says mock, we use a lambda instead).
using System;
public enum Warmth
{
Cold,
Warm
}
public enum ThawAmount
{
None,
Medium,
Low
}
public class Thermometer
{
private readonly Random _rng = new Random(); // stand-in for the hardware
public byte Read()
{
return (byte)_rng.Next(50); // raw sensor value
}
}
public class IceCreamShop
{
private readonly Func<byte> _readTemperature; // the thermometer, as a lambda
private bool _thawedToday; // event-style client state
public IceCreamShop(Func<byte> readTemperature)
{
_readTemperature = readTemperature;
}
public ThawAmount ThawStock()
{
Func<byte> readTemperature = () => _readTemperature(); // lambda at the top
return ThawStockTail(readTemperature); // pass the lambda on
}
private ThawAmount ThawStockTail(Func<byte> readTemperature)
{
if (_thawedToday) // guard: client state, stays
{
return ThawAmount.None;
}
_thawedToday = true; // set only after thawing
byte temperature = readTemperature(); // middle: the stubbed lambda
Warmth warmth = ToWarmth(temperature);
if (warmth == Warmth.Warm) // tail: complex behaviour below
{ // the extraction point
return ThawAmount.Medium;
}
return ThawAmount.Low;
}
private static Warmth ToWarmth(byte temperature)
{
return temperature > 25 ? Warmth.Warm : Warmth.Cold;
}
}
@@ -0,0 +1,52 @@
// Example 1 solution — Metaphor-free demo of Slice with Lambda (C#), after
//
// Lambda extracted (step 1), slid to the top (step 2), method extracted
// below the guard (step 3), overload seam added (step 3b), b inlined
// (final cleanup).
//
// Condensed mechanics: https://sammancoaching.org/refactorings/slice.html
// (where that page says mock, we use a lambda instead).
using System;
public class Calculator
{
private readonly SomeDependency _someDependency;
public Calculator(SomeDependency someDependency)
{
_someDependency = someDependency;
}
public int Calculate(int a) // overload: callers unchanged
{
return Calculate(a, a =>
_someDependency.mightThrowWhenPreconditionNotSatisfied(a));
} // the real λ, baked into the head
public int Calculate(int a, Func<int, int> readB) // the seam: λ is a parameter
{
if (a < 0) return 0; // guard clause: stays
return CalculateTail(a, readB);
}
private int CalculateTail(int a, Func<int, int> readB)
{
int c = a + readB(a); // b inlined
return c * 2;
}
}
public class SomeDependency
{
private readonly Random _rng = new Random(); // stand-in for unpredictable computation
public int mightThrowWhenPreconditionNotSatisfied(int a)
{
if (a > 99)
{
throw new InvalidOperationException("precondition not satisfied");
}
return _rng.Next(100);
}
}
@@ -0,0 +1,14 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
<PackageReference Include="xunit" Version="2.9.2" />
<PackageReference Include="xunit.runner.visualstudio" Version="2.8.2" />
</ItemGroup>
</Project>
@@ -0,0 +1,82 @@
// Tests for the three Slice-with-Lambda solutions — step 4: the lambda as a stub.
//
// Condensed mechanics: https://sammancoaching.org/refactorings/slice.html
// (where that page says mock, we use a lambda instead).
using System;
using Xunit;
public class SliceWithLambdaTests
{
// --- Example 1: metaphor-free (Calculator) ---
[Fact]
public void Guards_against_negative_input()
{
var calc = new Calculator(new SomeDependency()); // the real, flaky one...
Assert.Equal(0, calc.Calculate(-1, a => 42)); // ...never asked: stub not invoked
}
[Fact]
public void Throws_when_precondition_not_satisfied()
{
var calc = new Calculator(new SomeDependency());
Assert.Throws<InvalidOperationException>(
() => calc.Calculate(7, a => throw new InvalidOperationException()));
}
[Fact]
public void Combines_input_and_the_stubbed_value()
{
var calc = new Calculator(new SomeDependency());
Assert.Equal(84, calc.Calculate(0, a => 42)); // stub through the seam
}
// --- Example 2: Weather Station (SprinklerController) ---
[Fact]
public void Skips_watering_when_already_watered()
{
var controller = new SprinklerController(() => 200); // pure lambda: no sensor
controller.ScheduleWatering(); // water once...
Assert.Equal(WateringDuration.None, controller.ScheduleWatering());
}
[Fact]
public void Waters_longer_in_full_sun()
{
var controller = new SprinklerController(() => 200); // sunny: > 128
Assert.Equal(WateringDuration.Medium, controller.ScheduleWatering());
}
[Fact]
public void Waters_less_in_the_shade()
{
var controller = new SprinklerController(() => 10); // shady: ≤ 128
Assert.Equal(WateringDuration.Short, controller.ScheduleWatering());
}
// --- Example 3: Ice Cream Shop (IceCreamShop) ---
[Fact]
public void Skips_thawing_when_already_thawed()
{
var shop = new IceCreamShop(() => 30); // pure lambda: no freezer
shop.ThawStock(); // thaw once...
Assert.Equal(ThawAmount.None, shop.ThawStock());
}
[Fact]
public void Thaws_more_when_warm()
{
var shop = new IceCreamShop(() => 30); // warm: > 25
Assert.Equal(ThawAmount.Medium, shop.ThawStock());
}
[Fact]
public void Thaws_less_when_cold()
{
var shop = new IceCreamShop(() => 5); // cold: ≤ 25
Assert.Equal(ThawAmount.Low, shop.ThawStock());
}
}
@@ -0,0 +1,72 @@
// Example 2 solution — Weather Station domain demo of Slice with Lambda (C#), after
//
// Lambda extracted (step 1), slid to the top (step 2), method extracted
// below the guard (step 3). The constructor now takes the lambda directly,
// so tests construct with new SprinklerController(() => 200).
//
// Condensed mechanics: https://sammancoaching.org/refactorings/slice.html
// (where that page says mock, we use a lambda instead).
using System;
public enum SunExposure
{
Shady,
Sunny
}
public enum WateringDuration
{
None,
Medium,
Short
}
public class LightSensor
{
private readonly Random _rng = new Random(); // stand-in for hardware noise
public byte Read()
{
return (byte)_rng.Next(256);
}
}
public class SprinklerController
{
private readonly Func<byte> _readLight; // the sensor, as a lambda
private bool _wateredToday; // event-style client state
public SprinklerController(Func<byte> readLight)
{
_readLight = readLight;
}
public WateringDuration ScheduleWatering()
{
Func<byte> readLight = () => _readLight(); // lambda definition at the top
return ScheduleWateringTail(readLight); // pass the lambda on
}
private WateringDuration ScheduleWateringTail(Func<byte> readLight)
{
if (_wateredToday) // guard: client state, stays
{
return WateringDuration.None;
}
_wateredToday = true; // set only after watering
byte reading = readLight(); // middle: the stubbed lambda
SunExposure exposure = ToSunExposure(reading);
if (exposure == SunExposure.Sunny) // tail: complex behaviour below
{ // the extraction point
return WateringDuration.Medium;
}
return WateringDuration.Short;
}
private static SunExposure ToSunExposure(byte reading)
{
return reading > 128 ? SunExposure.Sunny : SunExposure.Shady;
}
}
@@ -1,4 +1,4 @@
# IceCreamForecasting — Split Loop with Lambda (exercise) # IceCreamForecasting — Slice with Lambda (exercise)
Pre-factored variant of [IceCreamForecasting-Refactoring-Kata](https://github.com/emilybache/IceCreamForecasting-Refactoring-Kata): Pre-factored variant of [IceCreamForecasting-Refactoring-Kata](https://github.com/emilybache/IceCreamForecasting-Refactoring-Kata):
the Q1/Q4 dead branch is stripped and the hardcoded dates are a constant now. the Q1/Q4 dead branch is stripped and the hardcoded dates are a constant now.
@@ -14,7 +14,7 @@ Get it under test:
1. First get any test running that calls `longRangeForecast()` — 1. First get any test running that calls `longRangeForecast()` —
it will fail or be flaky, because of the dependency on `Scorer`. it will fail or be flaky, because of the dependency on `Scorer`.
2. Then use the **Split Loop with Lambda** mechanics (6 steps, on the handout) 2. Then use the **Slice with Lambda** mechanics (6 steps, on the handout)
so that the weather collection becomes an extracted method that takes the so that the weather collection becomes an extracted method that takes the
weather-reading as a **lambda parameter**. weather-reading as a **lambda parameter**.
3. Stop when you have an extracted method that takes the lambda as a parameter, 3. Stop when you have an extracted method that takes the lambda as a parameter,
@@ -1,7 +1,7 @@
# Rehearsal of the exercise with coding agents — full summary # Rehearsal of the exercise with coding agents — full summary
**Date:** 2026-09-27 · **Harness:** `tools/rehearse/` · **Raw per-run artifacts:** [`rehearsal-runs/`](./) **Date:** 2026-09-27 · **Harness:** `tools/rehearse/` · **Raw per-run artifacts:** [`rehearsal-runs/`](./)
· **Exercise:** Split Loop with Lambda (IceCreamForecasting kata, `LongRangeForecasts`) · **Exercise:** Slice with Lambda (IceCreamForecasting kata, `LongRangeForecasts`)
Six scripted sub-agent runs did the refactoring under different tool rules and Six scripted sub-agent runs did the refactoring under different tool rules and
two models. Each run got a fresh workspace, a shared AGENTS.md (identical two models. Each run got a fresh workspace, a shared AGENTS.md (identical
@@ -7,7 +7,7 @@ import java.util.function.LongFunction;
/** /**
* Reference end state of the learning hour exercise (step 3 of the * Reference end state of the learning hour exercise (step 3 of the
* Split Loop with Lambda mechanics — stop here; step 4, moving the method * Slice with Lambda mechanics — stop here; step 4, moving the method
* to another class, is future work). * to another class, is future work).
* *
* Derived from https://github.com/emilybache/IceCreamForecasting-Refactoring-Kata * Derived from https://github.com/emilybache/IceCreamForecasting-Refactoring-Kata

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